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PURE DATA

Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. The core of Pd is written and maintained by Miller Puckette and includes the work of many developers, making the whole package very much a community effort.

http://www.puredata.org

PURE:DYNE

The dyne:II project provides tools and an optimized platform to try out and work on a large range of applications. The pure:dyne customization by goto10 comes with optimized and tested software such as supercollider, icecast, csound, packet forth, fluxus and much more, including of course pure data and a great collection of essential externals and abstractions (PDP, PiDiP, Gem, GridFlow, RRadical, PixelTango ...)

The pure:dyne project is a growing community effort maintained by and for FLOSS artists. It is an ideal platform for audiovisual performances, installations and FLOSS+ART workshops.

It is available as both a dyne:II compatible module, and a full i686 Live GNU/Linux distribution, working from hard drive, CD or USB key.

http://puredyne.goto10.org

PACKET FORTH & CAT/PURRR

Packet Forth and purrr are both part of the packets project. Packets is a FLOSS and open hardware project that is developing an artistic toolkit for digital artworks including: realtime video processing (packet forth), audio synthesis, and microcontroller programming (CAT/purrr). The aim of packets is to provide tools, guidelines and food for thought in the fields of real-time media processing in the form of open and integrated software, hardware and documentation. These evolving tools are tuned for, but not limited to, audiovisual performances, installations, visualization systems...

Packets attempts to provide an artistic approach to software development and possibly a new way of defining your own creative tools and eventually your own language. The main idea behind packets is in the name: digital art is just a matter throwing around data packets.

https://packets.goto10.org

GEM

GEM is the Graphics Environment for Multimedia. It was originally written by Mark Danks to generate real-time computer graphics, especially for audio-visual compositions. Because GEM is a visual programming environment, users do not need any experience in traditional computer languages.

GEM is a collection of externals which allow the user to create OpenGL graphics within Pure Data.

There are many different shapes and objects, including polygonal graphics, lighting, texture mapping, image processing, and camera motion. All of this is possible in real-time without any previous programming experience. Because GEM is an add-on library for Pd, users can combine audio and graphics, controlling one medium from another.

http://gem.iem.at

PMPD/MSD

pmpd and msd are a collection of objects for Pure Data. These objects provide real-time simulations, specially physical behaviors. pmpd and msd can be used to create natural dynamic systems, like a bouncing ball, string movement, Brownian movement, chaos, fluid dynamics, sand, gravitation, and more.

With pmpd and msd physical dynamics can be modelled without knowing the global equation of the movement. Only the cause of the movement and the involved structure are needed for the simulation. pmpd and msd provide the basic objects for this kind of simulation. Assembling them allows the creation of a very large variety of dynamic systems.

http://drpichon.free.fr/pmpd/

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